After doing some colour correction in the VSE I was wondering how the colour wheels affected the image. I guess I should have done this first.

Anyway I made a linear grad image that filled the screen, and placed the bmp on the timeline. You will notice on the waveform and histogram that the blend is not exactly linear (perhaps a different colour space?) but it is our baseline.

Then I added a number of Adjustment layer effects that change only a specific wheel. In each case I crushed the value to black. The first was the Darks on the left most wheel. Below you can see that the effect from this wheel terminates around 25% of the waveform scale and it affects the ramp back up to white (on the right), so it has a long fall off.

Next I crushed only the mids, but as there is no slope or Q point value, you cannot alter the amount of fall off around it. Therefore all the image is greatly affected as there is dramatic fall off all the way to the edges.

And finally I crushed the Brights as well. The result is the same, a gross overall affect. Where the whole image is darkened but that is to be expected as the toe or dark part of the image is already black. But what if I raise the Brights to 2.00…

Now we can a similar fall off from 25%, but this time 75% of the image is blown out or at the top of the curve. So it has a short fall off, the inverse of the black wheel.

All this means that corrections with these wheels cannot be targeted as they are in the comp nodes, when using the curve node. In other software the transition between these wheels Dark-mid, mid-bright can be modified, but this isn’t available with Strip properties at the moment. And if you try the same modifications using the color balance node the results differ a lot. The change point is more predictable and you can achieve better contrast. But the processing is slower. It would be great to have access to the colour tools from Comp Nodes in the VSE strip properties.